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 Media Empathy (Since it sounds fancy) 
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Post Media Empathy (Since it sounds fancy) • Posted: Sun Aug 19, 2012 11:31 am
So, anyways, I was kind of wondering (since DL mentioned this in the shoutbox last night) if movies, books, games etc. make you cry, but then, I went on to wonder if they make you respond emotionally. Like, does Mafasa's death make you cry? Get angry? Scared? Do you feel the protagonist (or heck, antagonist's) emotions? Do situations in media make you act empathic towards them?

Anyways, I'll come up with a respond later for these later myself, have to go get pizza.

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Post Re: Media Empathy (Since it sounds fancy) • Posted: Sun Aug 19, 2012 5:22 pm

I think one of the key factors in getting emotional viewing/playing something is the Suspension of Disbelief. You know you are watching something fictional, however you choose to perceive as true in order to be immersed in the moment. Pretty much, in order to get any emotion from a piece of fiction, you have to actually open yourself to the world you see portrayed before you.

No but seriously, his name is Mufasa. What is wrong with you, woman?

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Post Re: Media Empathy (Since it sounds fancy) • Posted: Thu Aug 23, 2012 1:03 pm
Hmm, I don't have many cases of this, but I have been moved on occasion at certain movies. I find I have a hard time making solid enough of a connection to most media, though.

Biggest case comes a book though: Dumbledore's death in Harry Potter and the Half-Blood Prince, I was so defeated I almost couldn't make it through the funeral chapter <_<.

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Post Re: Media Empathy (Since it sounds fancy) • Posted: Thu Aug 23, 2012 1:40 pm
Not only do I react to the character's situation, it consider it an effective measure of how good a story is.

If you don't care about the people, it doesn't matter what gets thrown in their face, you won't react. Consequently, you won't feel invested in the story and subsequently stop caring. Examples in this case would be Eragon from the Inheritance series and Bella from Twilight. This also extends to breaking the suspension to disbelief. For example, in GOW3 you are supposed to be emotionally invested in Fenix's character and react like he does to all the emotional crap that gets thrown his way. However the game is so over the top at times that it's hard to take the "serious parts" seriously, and as such no investment.

If a story is done well, people will care about the characters. Not only will they care, the struggles faced can be the most effective way to drive the story forward. Mind you I've never broken into tears but I've still found myself invested in many characters. Examples include: Midna, Tali, Rand (WOT), and Dave (JDATE).


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